- Crew member needed for each ship upgrade starbound mod#
- Crew member needed for each ship upgrade starbound full#
Probably: Cold Resistance, Breathing underwater, debuffs still currently unknown. Bodies don't change much, based on C-3PO.Mostly to support the Protocol Droid class.Upgrade Module costs of your ship reduced.Enter a new world with a health regen buff, which is dictated by the number of crewmembers you have assigned to your ship.Debuff Slower movement on Volcanic or hot worlds.FU: increased armour bonus on penumbra worlds.Increased attack with daggers, and SWM assault rifles.
Increased armour bonus on midnight worlds.High elemental resistance - able to visit most hazardous environments without any problems.Debuff FU: +5% damage received from Madness effect.Higher attack/rate of attack? when using Lightsabers.Higher energy boost when a Wand is behing held (so Sith can use wands more often than other races).Boost to damage using Force abilities and Lightsabers.Start the game with a single broadsword of rare quality.Cosmetic Utai is on board the ship as a pet.FU Defensive bonus on wasteland, scorched, and Tabula Rasa planets.Added range to Matter Manipulater (notch 1_).Night vision: has a slight glow effect.Start the game with 100 Healing Water in inventory.Leadership.+33% max energy per crew companion on any planet, this maxes out the moment you have 3 crew members.Debuff Lose hunger faster during the night.FU Added defence and speed if on a Bog planet.Immune to effects of Heat I (Desert, Jungle Heat).Proficiency with SW pistol and sniper rifle type weapons.Added jump distance (same like FR Humans).Ability to craft liquours and Spice from SWG.
Crew member needed for each ship upgrade starbound full#
Crew member needed for each ship upgrade starbound mod#
Increased damage if wielding a weapon system from the Star Wars mod (must not be vanilla or other mod items).Automatic temporary cold resistance when leaving ship (must see FU to see how this is done).Matter Manipulator has one notch in power, making it more efficient.Debuff +X% damage from fire and electric attacks.Health regeneration at night on Forest and Lush worlds.Cannot be slowed down if chilled (you will still take damage until you get the right set of protection).Melee attacks cause knockback as long as you have Full Belly active.Defensive bonus on Forest, Garden and Eden worlds.Added damage using bows, crossbows and javelins (hunt javelins, iron javelins) excluding energy javelins.Can create a vast slew of furniture without the need of a Crafting Bench.